package com.googlecode.animator.view.cameraProxies
{
	import org.papervision3d.materials.ColorMaterial;
	import org.papervision3d.objects.primitives.Cone;

	public class CameraProxy extends ProxyObject3D
	{
		public static const NAME:String = "cameraProxy";
		
		public function CameraProxy()
		{	
			super();
			
			var material:ColorMaterial = new ColorMaterial(0x00ff00);
			var pointer:Cone = new Cone(material);
			
			addChild(pointer);
			pointer.rotationX = -90;
					
		}
	}
}